Adventure Time #16 Review: The Test of Heroes Ends With Chaos, Heart, and Mathematical Mayhem

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Adventure Time #16 brings Nick Winn’s first run to a wild finale as Golb returns, Magic Man makes everything worse, and BMO may be Ooo’s best chance at survival Adventure Time #16 is the kind of finale that understands why this world still works so well on the comics page. It is weird, colorful, messy, emotional, and completely willing to throw cosmic chaos, gross-out comedy, heroic teamwork, and strange little character beats into the same blender. Written by Nick Winn, drawn by John P Golden, colored by Heather Breckel, and lettered by Shawn Lee, this issue closes out “The Test of Heroes” Part Four for Oni Press and Cartoon Network. The issue is officially credited in the review copy with Winn writing, Golden drawing, Breckel on colors, and Lee on letters. For fans following from Adventure Time #14, this finale pays off the escalating madness. For newer readers, Adventure Time #16 is a bright, loud reminder that Ooo can still be funny, frightening, and surprisingly sincere all at once. Ooo Is in Big Trouble Things are not just bad in Adventure Time #16. They are Adventure Time bad. The Blood Banks have flooded. Golb has returned in enormous, monstrous form. Magic Man is still cau...

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