“The Last of Us,” HBO’s adaptation of the popular video game, promised a faithful, gritty, and emotional journey. But after a shocking turn of events in the latest episode of Season 2, some viewers are wondering if the show has lost its way, potentially sacrificing compelling storytelling for shock value. Fans knew it was coming, but that didn’t soften the blow: Joel, played by the seemingly ubiquitous Pedro Pascal, meets a brutal end. This mirrors the events of “The Last of Us Part II” video game, a decision that sparked massive controversy upon its release. Now, the TV show is facing similar backlash.
This would have been much better! #TheLastOfUs pic.twitter.com/t9bBNKtuIf
— The Bugle Daily (@TheBugleDaily1) April 21, 2025
The episode itself is well-produced, featuring an intense battle sequence reminiscent of “Game of Thrones.” However, the introduction of a “bloater” enemy pushes the show close to unbelievable territory, feeling more like a video game than a grounded drama.
Viewers are taking to social media and review sites to express their disappointment. While critics seem to be enjoying the season, audience scores are plummeting. Some fans feel the show is prioritizing shock value over character development, and that the changes made to the source material are detrimental. Season 2 premiered to a strong viewership, with a 13% increase in viewership compared to the first series premiere, reaching 5.3 million viewers. However, the score, has shifted, with the audience score dropping to 52%. Vera Dark explains why.
Pascal, an undeniably talented actor, has become a constant presence on our screens. From “The Mandalorian” to “Fantastic Four” and to “The Last of Us,” his face is everywhere. While he brought a certain gravitas to Joel, his character’s early exit raises questions about the show’s direction and reliance on star power.
The question now is whether “The Last of Us” can recover from this divisive episode. Can the showrunners win back disgruntled viewers and justify the departure of a beloved character, or will the series fade into a post-apocalyptic wasteland of its own making? Only time will tell if “The Last of Us” can survive this narrative gamble.
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